Stop Writing Passive Protagonists
(Or: Why Your Play Feels Flat Even Though the Writing Is Good)
Let me say something I wish more writers heard early:
Most scripts don’t fail because the dialogue is bad.
They fail because the protagonist doesn’t do anything.
I read a lot of new plays and musicals—early drafts, mid drafts, “this is almost ready” drafts—and one of the most common problems I see has nothing to do with talent or voice.
It’s this:
The lead character is present, but passive.
They’re onstage the whole time.
They have feelings.
They react intelligently to what’s happening.
They talk beautifully about their situation.
But they are not driving the story.
And no amount of lyrical language, clever structure, or emotional insight can compensate for that.
Here’s the core rule of dramatic writing
Strong scripts come from protagonists who make decisions.
They want something.
They choose actions to get it.
Those actions create consequences.
Those consequences force new choices.
That cycle—want → decision → action → consequence—is drama.
If your lead character is mostly observing, responding, processing, or waiting for clarity, the engine never turns over.
Presence is not agency
One of the most common traps writers fall into is confusing being central with being active.
Your protagonist can:
-
Appear in every scene
-
Have the most lines
-
Be emotionally articulate
-
Be deeply affected by events
…and still be passive.
If the plot would unfold essentially the same way without their choices, you don’t have a protagonist. You have a narrator.
Audiences don’t come to the theater to watch someone understand their life.
They come to watch someone try to change it.
What passive protagonists usually look like
Passive leads tend to fall into a few recognizable patterns:
-
They are waiting for someone else to decide
-
They are reacting to crises they didn’t initiate
-
They spend most of the play talking about action rather than taking it
-
Their biggest moments are emotional realizations, not choices
-
Things happen to them far more often than because of them
This doesn’t mean the character is weak or poorly drawn. Often, they’re beautifully written. But dramatically? They’re stuck in neutral.
Want is not a vibe
Another common issue: the protagonist’s “want” is vague, abstract, or purely internal.
“I want to be loved.”
“I want to be seen.”
“I want to understand myself.”
Those are human desires—but they’re not dramatic objectives unless they are translated into concrete action.
A playable want answers this question:
What is your protagonist actively trying to make happen in the world of the play?
Not feel.
Not realize.
Not accept.
Do.
Decisions are the story
Here’s a blunt test I use when evaluating a script:
Can I list the five biggest decisions the protagonist makes?
If the answer is no—or if the biggest moments are things they agree to, discover, or respond to—the script is probably underpowered.
A decision means:
-
Choosing one option over another
-
Risking something
-
Closing off other possibilities
-
Creating irreversible consequences
If your protagonist never puts anything on the line through choice, the audience never leans forward.
Yes, protagonists can react—but not all the time
“Reactive” doesn’t mean “bad.” You create the situations they react to. But we have to know what they want first, before they react.
Every strong protagonist reacts at some point—usually when circumstances change or when new information blows up their original plan.
This often happens around the midpoint.
They try one strategy.
It fails or creates unexpected fallout.
They reassess.
They choose a new approach.
That shift is compelling because it follows action.
Reaction without prior action is just stasis.
If the antagonist is doing all the work, that’s a problem
Another red flag: the antagonist (or circumstances, or other characters) is making all the interesting moves.
If the most decisive character in your play isn’t your lead, ask yourself why.
Your protagonist doesn’t have to win.
They don’t have to be likable.
They don’t have to be right.
But they do have to initiate.
Craft exercise: upgrade your protagonist
Try this with your current draft:
-
Write down what your protagonist wants in one sentence.
-
List every action they take to pursue it.
-
Circle the actions that were their idea.
-
Underline the actions that created consequences.
If most of the action is reactive, it’s time to re-engineer the story.
Then ask:
-
What choice could they make earlier?
-
What risk could they take instead of waiting?
-
What happens if they act before they’re ready?
Drama lives in premature action.
The hard truth (and the good news)
Passive protagonists are rarely a sign of bad writing.
They’re a sign of a writer who is being:
-
Careful
-
Thoughtful
-
Emotionally precise
-
Afraid of breaking something
But plays don’t come alive through caution.
They come alive through commitment.
When your protagonist commits—to a course of action, to a desire, to a flawed strategy—the play finally has something to push against.
Final thought
If you want your script to feel alive, stop asking:
“How does my character feel about this?”
And start asking:
“What do they do next—and why?”
Make your protagonist choose.
Make them act.
Make them responsible for what happens.
That’s not just good writing.
That’s good theater.